AI Insights · Timothy · April 2022
Top 5 Horror Games on iOS in Norway: Q1 2022 Performance
Explore the performance of the top 5 horror games on iOS in Norway for Q1 2022, including trends in revenue, downloads, and active users.
In the first quarter of 2022, the horror game genre on iOS in Norway saw varied performances among the top 5 apps. Here's a closer look at the trends in weekly revenue, downloads, and active users for these popular games, based on data from Sensor Tower.
Five Nights at Freddy's Throughout Q1 2022, weekly revenue for Five Nights at Freddy's experienced fluctuations, peaking at around $711 in late January and gradually declining to approximately $165 by the end of March. Downloads followed a similar pattern, with a high of 257 in late January, dropping significantly to just 20 by the end of the quarter. Active users saw an initial rise, reaching 437 in late January, but decreased steadily to 186 by the end of March.
Hello Neighbor Hello Neighbor showed a relatively stable weekly revenue trend, with notable peaks around mid-February and early March, reaching $460. Weekly downloads started strong at 1.2K in late December, steadily declining to 428 by the end of March. Active users also saw a downward trend, beginning at 4.2K in late December and ending at 1.6K by the end of the quarter.
Identity V Identity V's weekly revenue varied throughout the quarter, peaking at $961 in late December and ending with a significant rise to $850 in late March. Downloads remained relatively low, with a high of 36 in early January and 35 in late March. Active users exhibited stability, hovering around 600 for most of the quarter, ending at 645 in late March.
Five Nights at Freddy's 2 The second installment of Five Nights at Freddy's saw its weekly revenue peak at $556 in late January, gradually declining to $139 by the end of March. Downloads peaked at 160 in late January, dropping sharply to just 9 by the end of the quarter. Active users followed a similar trend, starting at 229 in late January and decreasing to 93 by the end of March.
Five Nights at Freddy's 4 Five Nights at Freddy's 4 experienced a peak in weekly revenue at $365 in late January, with a gradual decline to $91 by the end of March. Downloads peaked at 147 in late January, dropping to zero by mid-March. Active users saw a rise to 138 in late January, but declined to 54 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.